If you want to create a virtual world, a large number of chips are indispensable.
Especially matrix servers.
Since building the 'Metaverse' requires using matrix servers to handle data, the first batch of chips from Feiyue Technology should be used to construct the matrix servers.
"Yue, what we plan is to use the first batch of 3-nanometer chips produced by Feiyue Technology to construct the matrix servers, laying the foundation for the Metaverse we will build in the future."
Xu Bin explained to Ding Yue.
"Mm-hmm."
Ding Yue nodded slightly and said, "To do a good job with the Metaverse, a solid foundation is indeed necessary, I'll leave it all to you, Bin."
"Don't worry, Yue, I'm very skilled in this area."
Xu Bin said with confidence.
After all, this is Xu Bin's area of expertise, and besides, they won't be lacking 3-nanometer chips by then, so creating the world's most powerful matrix server should be no problem at all.
With such a matrix server, anything related to the virtual world in the future can be completely stored and run.
"The experience of this virtual game pod is quite good, very immersive, with a strong sense of immersion."
Ding Yue commented on the tested experience of the virtual game pod.
A moment later, Ding Yue continued, "Overall, after my experience, I am quite satisfied; the virtual game pod provides scenes that truly feel immersive. If I didn't know I was in a virtual space, I would really think it was the real world."
"It seems the effect is quite good then."
Xu Bin said with a smile after hearing this.
"Mm."
Ding Yue nodded and said, "But there is still room for improvement. For example, making our entry into the virtual world smoother and more natural, allowing players to have a strong sense of immersion as soon as they enter, providing a more realistic immersive experience. Moreover, the creation of the virtual world must be rich in content to offer players more exploration and experience."
"As for the content, I think Pei Gou and the team will definitely do a good job."
After listening to Ding Yue's suggestions and evaluations, Xu Bin explained, "Moreover, this virtual game pod is freshly manufactured and being tested for the first time, so there is still plenty of room for improvement. We aim to make the immersive experience the best it can be."
"That's very good."
Ding Yue was pleased to learn that the virtual game pod still had room for improvement.
If it is further improved, it can achieve even better results.
After experiencing the virtual game pod, there was another device that Ding Yue was also prepared to try out, namely the virtual game helmet.
Rather than a virtual game helmet, it is more like head-mounted virtual glasses, similar to the device in the movie 'Ready Player One,' which allows connection to the virtual world once worn.
"Next, let's try the virtual game helmet; it certainly costs less than the virtual game pod. Which functions have been cut?"
Ding Yue looked at Tong Yihang and asked.
"Actually, the virtual game helmet also has a neuron sensing system, which can feed the contents of the virtual world back to the brain neurons. The experience in this aspect is similar to that of the virtual game pod, but the comfort and experience level is certainly not as high as the virtual game pod's."
Tong Yihang explained to Principal Ding.
"Mm-hmm."
Ding Yue nodded, then walked over and took the virtual game helmet handed by Liu Tiefei.
"How do you wear this?"
Ding Yue looked at Liu Tiefei and asked.
"Principal Ding, let me do it."
After saying this, Liu Tiefei took the virtual game helmet back from Principal Ding's hands, preparing to help him wear it while Xu Bin handled connecting the virtual game helmet with the computer equipment.
"Alright."
Since Ding Yue himself didn't know how to correctly wear the virtual game helmet, he had to hand it over to Liu Tiefei.
Meticulously, Liu Tiefei helped Principal Ding put on the virtual game helmet.
Actually,
The virtual game helmet isn't just a simple helmet; it is a comprehensive wearable device that captures human movement and feeds game interactions back to human actions.
Therefore, to complete the full gaming experience with the virtual game helmet, there must be a device to restrict random movements caused by interaction feedback in the virtual world to prevent danger.
Yes, after wearing the virtual game helmet, it's best to keep a person fixed within a certain range. Otherwise, players wearing the virtual game helmet might move randomly, replicate fighting moves, or something similar, and in reality, it's not all wide open spaces. What if they hit a wall?
What if they hit a car?
What if they encounter dangerous objects?
Various such scenarios mean a restrictive device is necessary.
It can be a restriction ring or something like a tether device, fixing the person and then wearing the virtual game helmet, significantly enhancing safety.
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