Prime System Champion [A Multi-System Apocalypse LitRPG]

Chapter 139: A Map and a Capital


The offer hung in the air, shimmering with the reflected light of a king's ransom in treasure. For a moment, my inner pragmatist took over. The Cradle's treasury was vast, true, but Saphirax's hoard was different. It was a curated collection, assembled over almost a century of local, victorious battles and offerings from supplicants. There were bound to be unique materials here related to Aethelgard, artifacts with histories that Enki's divine armory couldn't replicate. My eyes swept over a shield that seemed to be forged from a captured thundercloud and a set of vambraces that hummed with the angry energy of a caged fire elemental.

But then my Gaze, guided by a subtle, almost imperceptible pull, fell upon something entirely unremarkable. Tucked away in a dusty corner, leaning against a chest overflowing with flawless emeralds, was a roll of what looked like old, cracked leather. It wasn't glowing. It wasn't humming with power. By all appearances, it was junk. But as I focused on it, a faint, familiar resonance tickled at the edge of my perception. It was the subtle, conceptual weight of a mapping artifact — not a living one like the one in the Cradle, but one imbued with a similar, foundational magic of place.

My mind immediately flashed back to the tablet Kasian had given me, the ancient, incomplete map of our world. It showed our own continent in great detail, but our knowledge of this world, Aethelgard, was just a hazy, scribble of a map founded on Sylvandell's memories. That tablet was a piece of divine, ancestral technology, and the pull I felt from this rolled-up scrap of leather was a faint but undeniable echo of the same crafting philosophy.

"That," I said, pointing. "I'll take that."

Saphirax followed my gaze, his massive head tilting in puzzlement. "The old scroll? Flame-Bearer, it is a trifle. A blank curiosity I took from a foolhardy explorer decades ago. The mountains of platinum, the soul-forged armor — are they not more to your liking?"

"My own hoard is... extensive," I replied, the understatement feeling hilariously inadequate. "I have enough weapons. But knowledge, especially knowledge of the world I now walk upon... that has a value beyond any metal."

A slow rumble of understanding resonated from the great dragon's chest. "Wise. The sharpest talon is useless if you do not know where to strike. Very well. A humble prize for a mighty victory, but your choice is your own."

I walked over and picked up the scroll. The leather was supple and cool to the touch, and it felt surprisingly heavy, as if it contained more than just ink and hide. I gave Saphirax a nod of genuine gratitude. "Until our next dance, Sovereign of the Sapphire Hearth."

"May your flames burn ever bright, Lord of the Ashen Song."

With a final look at the magnificent beast, I turned and strode out of the great cavern, back into the sharp, clean air of the high peaks. My [Ember's Leap] made the four-day trek back a silent journey of less than a day, a series of instantaneous transitions from peak to peak, from ridge to valley, the world a staccato blur of scenery.

I met Nyx at a pre-arranged rendezvous point, a quiet grove two a few hours' travel from Rindell's Reach. She was waiting for me, perfectly still, leaning against a tree still in the guise of the adventurer Braekor. The moment I appeared, her form shimmered, and the illusion dissolved back into her own elegant, shadowy self.

"Your hunt was successful, I perceive," she said, her calm voice a welcome anchor after the chaotic energy of my fight. "You carry the scent of ozone and ancient power."

"It was more than successful," I replied, a grin touching my lips. "It was educational. But what of your own hunt? Did the city give up its secrets?"

"It did," she confirmed, and for the next hour, as we began our journey towards our true target, she delivered her report. It was a masterpiece of intelligence gathering, a detailed tapestry woven from overheard conversations, discreetly scanned Guild documents, and a few "persuasive" interviews conducted in the dark of night.

"The Featherleaf Crown is one of the three ruling powers of this elven continent," she began. "King Thalanil rules from the capital city of Viridia, a week's travel northeast from here. His rule is absolute, his methods brutal. He controls the largest standing army on the continent, and his Royal Guard is said to be comprised entirely of warriors who have broken into Tier 5. They are his iron fist."

"The king himself?" I asked.

"Estimates are difficult, but the consensus is that he is one of the most powerful individuals among the elven kingdoms. Easily Mid-Tier 5, possibly higher. There are strong indications that the capital, Viridia, is not merely a city where he resides. It is his Sanctum, or at least built directly on top of it, the two intertwined. He likely draws power from its every citizen and stone."

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A Sanctum City. A terrifyingly potent concept. It meant a direct assault would be foolish; he'd be much stronger within his Sanctum's walls.

"The other powers," Nyx continued, "the Sentinels of the Glade and the Seekers of Lost Lore, are roughly equivalent in strength but different in philosophy. They act as a check on Thalanil's ambitions. It's a continental cold war, with the smaller, independent settlements like Sylvandell caught in the middle. The competition for resources is fierce, not for simple wealth, but for unclaimed Dungeons and Sanctums. That is the true currency of power here."

So the whole continent was a hotbed of political intrigue and resource wars, a pressure cooker of rival powers. "Anything else?"

"One more thing. Aethelgard is but one continent on this world. Far across the eastern ocean lies the domain of the Dweorg city-states. To the south, beyond the Sunken Sea, is the sprawling Beastkin Savannah, home to a hundred warring tribes. These races tend to keep to themselves. Travel between continents is rare and dangerous. This is, for all intents and purposes, the Elven World."

We established communication with Jeeves while placing our next beacon. The Sanctum's evolution had been seamless, and it had a profound effect. Not only did my personal Anima improve greatly, our whole base of operations became more powerful. It had a trickle down effect I hadn't even thought about, but Eliza quickly picked up on and confirmed with me on our weekly status check-up call. Eliza's voice was practically buzzing with an energy I could feel even across the psionic link. "Anna started the Sanctum-core evolution for The Grove of Silver Silence yesterday!" she reported excitedly. "The plans Leoric and I drew up are working perfectly. We're using some of the mid-grade quintessence crystals from the Cradle to stabilize the power flow. By the end of the week, her Sanctum will be a proper Level 2. The Whispering Barrow is already showing signs of evolving to match. The Gatekeeper's signature is climbing towards Tier 4." The news was a warm ray of light. Anna was catching up. We all were. Our engine of growth was firing on all cylinders.

With Nyx's intelligence guiding us, our path was clear. We set out for the capital, Viridia. The journey took another two weeks, a cross-country trek that was an education in itself. Aethelgard was a world teeming with far more potent life than the frontier I called home. We spotted herds of Crystal-Horned Stags, their majestic antlers pulsing with raw Tier 3 energy. A pack of Shadow-Cats, each a peak Tier 3 predator that could move unseen through the forest gloom, stalked us for a day before realizing we were not prey and melting back into the trees.

We even encountered a lone, wandering behemoth that the local elves called a "Stoneback Mauler." It was a twenty-foot-tall quadruped that looked like a cross between a rhinoceros and a walking mountain. Its hide was thick plates of granite, and its aura burned with the distinct, heavy power of a solid Tier 4 beast. On our own world, such a creature would be a regional disaster, a monster requiring a full Guild-backed expedition to bring down. Here, it was simply wildlife.

Nyx and I dispatched it with clinical, silent efficiency. Her shadow-magic ensnared its legs, binding it in place with tendrils of pure darkness, while I simply used [Ember's Leap] to appear on its back and drove a blade of Soulfire from [Armory of the Ashen Soul] through the top of its skull. The whole encounter lasted less than five seconds. It was another stark, brutal reminder of the sheer chasm between us and the rest of the world.

Finally, after weeks of travel through wilderness and whispers, we arrived. We stood on a high bluff overlooking the Viridian Valley, and for the second time in as many months, I was rendered utterly breathless by a city.

Viridia was immense.

It spread across the valley floor like a living jewel, a city that housed, by my quick estimate, at least two million souls. Slender, impossibly graceful towers of white and green stone soared into the air, connected by arching bridges draped in flowering vines. The entire city was laid out in a series of concentric rings, like the ripples in a pond, with a colossal palace at its absolute center — a structure so vast it seemed less like a building and more like a mountain that had been sculpted by a god. A soft, green-gold light emanated from the entire city, the unmistakable signature of a city-wide ward integrated with a Sanctum nexus.

But despite its undeniable elven beauty, there was something… off. The rigid symmetry of the concentric rings, the uniform height of the walls in each ward, the strategically placed watchtowers that were a bit too stark, a bit too functional — they all spoke of a foreign design philosophy. This was elven architecture, but it had been influenced, streamlined, and militarized. It was beautiful, but it was the beauty of a perfectly crafted spear, sharp and unforgiving. The Kyorians had left their mark here, not just in memory, but in stone and logic.

"The heart of the beast," I murmured, my eyes fixed on the central palace, the throne of King Thalanil.

"They will not be expecting us," Nyx said quietly beside me.

I pulled the old leather scroll from my storage, my prize from Saphirax's hoard. It felt like the right time. Unrolling it, my breath caught as a hidden mechanism activated, drawing from my Soulfire. It was a map, as I suspected. A beautifully hand-drawn map of the entire Elven Continent. Cities were marked, political borders were drawn, and dungeon locations were indicated with little flaming runes. But in the center of the continent, not far from the location of King Thalanil's capital of Viridia, was a faded but unmistakable symbol. It was a single, stylized phoenix, its wings spread wide. The symbol of Enki's Cradle. The emblem of my ancestors.

A thousand questions exploded in my mind. What was my ancestor's sigil doing on a map of a different world, marking the heart of my enemy's kingdom?

"Nyx," I said, my voice low and dangerous as I rolled the map back up. "Change of plans. We're not here just for scouting anymore, we'll need to take a quick detour after dealing with this king."

I shrouded myself once more in the perfect void of my Veil, Nyx melted into the face of a traveling elven merchant, and together, we began our descent from the bluff, walking toward the grand, shimmering gates of Viridia.

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